Still Got Questions?

Here are some frequently asked questions about our games – whether about rules clarifications, rumoured sequels, or just silly facts!

Heat Streak FAQ

How do we know when a round is over?

A round is over when only one player is left and all others have been eliminated. At that point, the last player, who has not been eliminated, wins a card from the thermometer. The round is now over. Place all the cards from the thermometer into the discard pile and flip over a new card to start the next round.

If you're playing with Heat Streaks, then the round is over when either: the last player standing voluntarily stops their Heat Streak and collects every card they've placed during their Heat Streak as a point – OR – when the player places a card incorrectly and loses their Heat Streak, collecting no cards.

Who starts the new round?

We suggest starting each new round with the player to the left of the player who won the previous round. So if Kyle was the last player standing and won a card as a point, the player to his left, Earl, would begin the next round by making the first guess.

When will Heat Streak 2 and Heat Streak 3 be ready?

Yes, we have plans to make Heat Streak 2 and Heat Streak 3, two standalone expansion to Heat Streak can can be played alone or combined to create up to seven unique ways to play. If you want to know the moment they launch, sign up for our email list below (you'll even have a chance to win a copy for free!)

Imposters FAQ

Is Imposters a kids game?

While it was originally designed for adults, Imposters can be adapted easily for kids! Instead of having to answer from multiple difficulties, you can let kids answer more easy cards, and add in a medium or two depending on their age!

Do I have to do one easy, one medium, one hard?

No! In fact, we recommend fitting the difficulties you choose to your group. For example, if playing with kids, have them try to collect three easy cards, while adults try to collect two mediums and a hard. And for brainiacs, you can go three hards – we even know someone who guesses from the hard section without hearing the category!

How do I know which difficulty to read?

We recommend going one easy, one medium, and one hard. So to keep track, if you already have a card in front of you on your turn, you know you've answered your easy, and now you should be read the medium options. If you have two cards, you know you've answered your medium, and you should go from the hard options!

How do I know which one is the Imposter?

The Imposter is always the one outlined in red and surrounded by masks.

How do I know which options are easy?

On your card, you'll see red horizontal lines dividing the card into sections. The top section is the category, the second section (with three options) is the easy category, and third (with four options) is the medium, and the fourth (with five options) is the hard options!

Seconds Left FAQ

How do I know when to stop the timer?

There are two ways of playing Seconds Left, but in the base version, you'll stop the timer as soon as your team shouts out the correct answer – so have your fingers ready!

Why doesn't the game include a timer?

A few reasons! First, it would need to be a digital timer that displayed seconds, as a sand timer wouldn't let you know how many seconds are left. And digital timers are not only expensive and clunky (meaning they wouldn't fit in the box and would make the game much more expensive), they are also wasteful! We believe in making eco-conscious games, and one of those ways is reducing plastic. Since most people have timers on their cellphones, we decided to ditch the extra waste and make our game friendlier to the planet!

How can I keep track of the score?

You can either use a pencil and paper, collect cards from the deck (if you're not playing with too many teams), or even just write them down in a note on your phone!

What if I don't know the thing I have to give a clue for?

We're a big believer in playing in the way that works for you – if you don't know something, draw a new card – the whole point is to have fun, after all!

Seconds Left Kids FAQ

Why doesn't the game include a timer?

A few reasons! First, it would need to be a digital timer that displayed seconds, as a sand timer wouldn't let you know how many seconds are left. And digital timers are not only expensive and clunky (meaning they wouldn't fit in the box and would make the game much more expensive), they are also wasteful! We believe in making eco-conscious games, and one of those ways is reducing plastic. Since most people have timers on their cellphones, we decided to ditch the extra waste and make our game friendlier to the planet!

What if I don't know the thing I have to give a clue for?

We're a big believer in playing in the way that works for you – if you don't know something, draw a new card – the whole point is to have fun, after all!

That's Too High! FAQ

How do I know when to stop the round?

Each round starts with a player reading a question, and stops when a player chooses to say "That's Too High!". At that point, every player (except the reader, the player who said "That's Too High!", and the player who made the final guess right before the player who said "That's Too High!") gets to vote on who they think is right!

How do I vote at the end of the round?

You will vote either for the player who made the final guess if you think their guess is not higher than the answer, OR you'll vote for the player who said "That's Too High!" if you agree that the previous guess is higher than the answer.

We recommend either pointing at one of the two players to cast your vote or giving a thumbs up or thumbs down if you agree/disagree with the guess being too high. Another option is to have the player who said "That's Too High!" raise their hand, and have all the player who agree that the guess is too high also raise their hands.

Who scores points?

The player reading the question never scores points. If the final guess was equal to or lower than the answer, then the player who made the final guess (and any player who voted alongside them) scores a point. If the final guess was higher than the answer on the card, then the player who said "That's Too High!" (and any player who voted alongside them) scores a point.

Is it that kind of "high"?

Yes, this is a pretty common ask. No, that's not the "high" we mean – but we might have some plans "baking" on a special sequel – we are a pretty "green" company after all!

Trivia Mix (Manitoba, Hockey, Christmas) FAQ

Why Manitoba?

We are a proud Manitoban company! We were not only raised in Manitoba, but are proud to call this province our home. Plus, if you've played the game, you know just how many cool things are Manitoban!

Will you release other sports other than Hockey?

Yes, that's our plan – if you want one in particular, send us an email and ask!

Will you have other holiday themes?

We have lots of ideas in the works – if there's one holiday you'd like in particular, let us know!

Do I have to guess the exact number/year?

In certain minigames like One to Ten and Decades, you'll notice several options beside the answer. In both of these minigames, you'll need to guess either a number between 1 and 10, or a decade between 00s and 90s. You are not read the options – but if you guess any of the three options, you are CLOSE ENOUGH and win the card! You never need to guess the exact number (unless you want to!)